Low Poly Work
DOTA 2 Weapons
DOTA 2 Weapons
Together with producer Patrick Lemus, and concept artist Nate Hallinan, the three of us formed the production company No No Geode. Our first endeavors included making weapons and accessories for the game DOTA 2. Below are some various WIP stills, and in game shots of our creations so far.
You can see our work on the Steam Workshop here: No No Geode Steam WorkshopÂ
The Cranky Painsaw - Pudge
Original Concept
Completed Model
Loading Screen
In Game
Heaven Sent - Keeper of Light
Original Concept
Completed Model
Loading Screen
In Game
Three Torments - Spirit Breaker
Original Concept
Skull Sculpt
Rigged In Maya
In Game
Holiday Ham - Ogre Magi
Original Concept
In Maya
Loading Screen
In Game