Lucien Marcel Coté
3D Generalist • Systems Analyst • Creative Technologist
With nearly two decades of professional experience, I specialize in creative solutions that exist at the intersection of design, code, and visual storytelling. My journey has spanned AAA character pipelines, real-time VR simulations, municipal systems analysis, and full-stack software development.
I’ve worked with major studios like Rockstar, Warner Brothers, and SuperGenius, as well as startups and government agencies. Regardless of the industry or scope, my focus has always been the same: solve problems through clarity, creativity, and technical finesse.
I bring a full-stack mindset to the world of 3D—from sculpting and texturing to building out custom tools that streamline entire workflows. I’m just as comfortable debugging shaders as I am leading a team through the launch of a VR training module.
Let’s build something extraordinary.
Tools & Technologies
Autodesk Maya • Zbrush • Substance Painter • Blender • Houdini • Unity • Unreal • MEL • Python • React • C# • Azure • Salesforce • SQL
Contact me or explore my LinkedIn